| _separator | Physsim::Visualizable | [protected] |
| _vizdata | Physsim::Visualizable | [protected] |
| _vtransform | Physsim::Visualizable | [protected] |
| add_child_link_global(RigidBodyPtr child, const Vector3 &v) | Physsim::RigidBody | |
| add_child_link_link(RigidBodyPtr l, const Vector3 &com_to_child_inner_joint_vec_link) | Physsim::RigidBody | |
| add_collision_geometry(CollisionGeometryPtr g) | Physsim::RigidBody | [inline] |
| add_force(const Vector3 &force) | Physsim::RigidBody | |
| add_force(const Vector3 &f, const Vector3 &p) | Physsim::RigidBody | |
| add_torque(const Vector3 &torque) | Physsim::RigidBody | |
| apply_impulse(const Vector3 &j, const Vector3 &p) | Physsim::RigidBody | |
| apply_impulse(const Vector3 &j, const Vector3 &k, const Vector3 &p) | Physsim::RigidBody | |
| Base() (defined in Physsim::Base) | Physsim::Base | |
| Base(const Base *b) (defined in Physsim::Base) | Physsim::Base | |
| calc_fwd_dyn() | Physsim::RigidBody | [virtual] |
| calc_point_accel(const Vector3 &point, const Vector3 &dir) | Physsim::RigidBody | |
| calc_point_vel(const Vector3 &point, const Vector3 &dir) const | Physsim::RigidBody | |
| calc_sep_accel(RigidBody &rb1, RigidBody &rb2, const Vector3 &point, const Vector3 &dir, const Vector3 &dir_dot) | Physsim::RigidBody | [static] |
| clear_child_links() | Physsim::RigidBody | [inline] |
| clear_collision_geometries() | Physsim::RigidBody | [inline] |
| clone(BasePtr &cloned, bimap< BasePtr, BasePtr > *obj_map=NULL) const | Physsim::RigidBody | [virtual] |
| Physsim::Base::clone(boost::shared_ptr< T > x) | Physsim::Base | [inline, static] |
| construct_from_node(XMLTreeConstPtr node, const std::map< std::string, BasePtr > &id_map) | Physsim::Visualizable | [static] |
| det_collision_matrix(const Matrix3 &contact_frame_transpose, const Vector3 &contact_point) | Physsim::RigidBody | |
| DynamicBody() (defined in Physsim::DynamicBody) | Physsim::DynamicBody | [inline] |
| DynamicBody(const DynamicBody *d) (defined in Physsim::DynamicBody) | Physsim::DynamicBody | [inline] |
| get_aaccel() | Physsim::RigidBody | [inline] |
| get_all_collision_geometries() const | Physsim::RigidBody | |
| get_angular_momentum() const | Physsim::RigidBody | [inline] |
| get_articulated_body() const | Physsim::RigidBody | [inline] |
| get_avel() const | Physsim::RigidBody | [inline] |
| get_child_link_map() const | Physsim::RigidBody | [inline] |
| get_child_links() const | Physsim::RigidBody | |
| get_collision_geometries() const | Physsim::RigidBody | [inline] |
| get_collision_geometry(unsigned i) | Physsim::RigidBody | [inline] |
| get_com_to_outer_joint_vector_global(RigidBodyConstPtr child) const | Physsim::RigidBody | |
| get_com_to_outer_joint_vector_link(RigidBodyConstPtr child) const | Physsim::RigidBody | |
| get_index() | Physsim::RigidBody | [inline] |
| get_inertia() const | Physsim::RigidBody | [inline] |
| get_inertia_inv() const | Physsim::RigidBody | [inline] |
| get_inner_joint() const | Physsim::RigidBody | [inline] |
| get_inner_joint_to_com_vector_global() const | Physsim::RigidBody | |
| get_inner_joint_to_com_vector_link() const | Physsim::RigidBody | [inline] |
| get_laccel() | Physsim::RigidBody | [inline] |
| get_linear_momentum() const | Physsim::RigidBody | [inline] |
| get_lvel() const | Physsim::RigidBody | [inline] |
| get_mass() const | Physsim::RigidBody | [inline] |
| get_mass_inv() const | Physsim::RigidBody | [inline] |
| get_orientation() const | Physsim::RigidBody | [inline] |
| get_parent_link() const | Physsim::RigidBody | [inline] |
| get_position() const | Physsim::RigidBody | [inline] |
| get_qvel() const | Physsim::RigidBody | [inline] |
| get_spatial_accel(ReferenceFrameType rftype) | Physsim::RigidBody | |
| get_spatial_iso_inertia_link() | Physsim::RigidBody | [inline] |
| get_spatial_transform_backward() | Physsim::RigidBody | |
| get_spatial_transform_forward() | Physsim::RigidBody | |
| get_spatial_transform_global_to_link() | Physsim::RigidBody | |
| get_spatial_transform_link_to_global() | Physsim::RigidBody | |
| get_spatial_velocity(ReferenceFrameType rftype) | Physsim::RigidBody | |
| get_state() | Physsim::RigidBody | [virtual] |
| get_state_deriv() | Physsim::RigidBody | [virtual] |
| get_this() | Physsim::RigidBody | [inline] |
| get_this() const | Physsim::RigidBody | [inline] |
| get_transform() const | Physsim::RigidBody | [inline] |
| get_visualization_data() const | Physsim::Visualizable | [inline] |
| id() const | Physsim::Base | |
| id(const std::string &ID) | Physsim::Base | [inline] |
| is_base() const | Physsim::RigidBody | [inline] |
| is_child_link(RigidBodyConstPtr query) const | Physsim::RigidBody | |
| is_enabled() const | Physsim::RigidBody | [inline] |
| is_end_effector() const | Physsim::RigidBody | [inline] |
| is_struct_identical(BaseConstPtr object) const | Physsim::RigidBody | [virtual] |
| load_from_xml(XMLTreeConstPtr node, std::map< std::string, BasePtr > &id_map) | Physsim::RigidBody | [virtual] |
| load_state(BaseConstPtr clone, bimap< BasePtr, BasePtr > *correspondence=NULL) | Physsim::RigidBody | [virtual] |
| name() const | Physsim::Base | [inline] |
| name(const std::string &name) | Physsim::Base | [inline] |
| num_child_links() const | Physsim::RigidBody | [inline] |
| num_collision_geometries() const | Physsim::RigidBody | [inline] |
| output_object_state(std::ostream &out) const | Physsim::RigidBody | [virtual] |
| remove_child_link(RigidBodyConstPtr link) | Physsim::RigidBody | |
| remove_collision_geometry(CollisionGeometryPtr g) | Physsim::RigidBody | |
| remove_collision_geometry(unsigned i) | Physsim::RigidBody | [inline] |
| reset_accumulators() | Physsim::RigidBody | [inline, virtual] |
| reset_spatial_transforms() | Physsim::RigidBody | |
| RigidBody() | Physsim::RigidBody | |
| save_state(BasePtr object, bimap< BasePtr, BasePtr > *correspondence=NULL) const | Physsim::RigidBody | [virtual] |
| save_to_xml(XMLTreePtr node, std::list< BaseConstPtr > &shared_objects) const | Physsim::RigidBody | [virtual] |
| set_aaccel(const Vector3 &a) | Physsim::RigidBody | [inline] |
| set_angular_momentum(const Vector3 &L, bool update_velocity=false) | Physsim::RigidBody | |
| set_articulated_body(boost::weak_ptr< ArticulatedBody > body) | Physsim::RigidBody | [inline] |
| set_avel(const Vector3 &avel, bool update_angular_momentum=false) | Physsim::RigidBody | |
| set_child_link_global(RigidBodyPtr child, const Vector3 &com_to_inner_joint_vec_global) | Physsim::RigidBody | [inline] |
| set_child_link_link(RigidBodyPtr child, const Vector3 &com_to_inner_joint_vec_link) | Physsim::RigidBody | [inline] |
| set_enabled(bool flag) | Physsim::RigidBody | |
| set_index(unsigned index) | Physsim::RigidBody | [inline] |
| set_inertia(const Matrix3 &m) | Physsim::RigidBody | |
| set_inner_joint(JointPtr j) | Physsim::RigidBody | |
| set_inner_joint_to_com_vector_global(const Vector3 &v) | Physsim::RigidBody | |
| set_inner_joint_to_com_vector_link(const Vector3 &v) | Physsim::RigidBody | |
| set_laccel(const Vector3 &a) | Physsim::RigidBody | [inline] |
| set_linear_momentum(const Vector3 &P, bool update_velocity=false) | Physsim::RigidBody | |
| set_lvel(const Vector3 &lvel, bool update_linear_momentum=false) | Physsim::RigidBody | |
| set_mass(Real mass) | Physsim::RigidBody | |
| set_orientation(const Quat &q) | Physsim::RigidBody | |
| set_parent_link(RigidBodyPtr l) | Physsim::RigidBody | |
| set_position(const Vector3 &pos) | Physsim::RigidBody | |
| set_qvel(const Quat &qd, bool update_angular_momentum=false) | Physsim::RigidBody | |
| set_spatial_accel(const SVector6 &a, ReferenceFrameType rftype) | Physsim::RigidBody | |
| set_spatial_velocity(const SVector6 &v, ReferenceFrameType rftype) | Physsim::RigidBody | |
| set_state(const VectorN &state) | Physsim::RigidBody | [virtual] |
| set_transform(const Matrix4 &transform) | Physsim::RigidBody | |
| set_transform(const Quat &q, const Vector3 &x) | Physsim::RigidBody | |
| set_visualization_data(SoNode *vdata) | Physsim::RigidBody | [inline, virtual] |
| Physsim::DynamicBody::set_visualization_data(SoSeparatorWrapperPtr vdata) | Physsim::Visualizable | [virtual] |
| set_visualization_transform(const Matrix4 &T) | Physsim::Visualizable | [inline] |
| sum_forces() const | Physsim::RigidBody | [inline] |
| sum_torques() const | Physsim::RigidBody | [inline] |
| transform(const Matrix4 &transform) | Physsim::RigidBody | [inline, virtual] |
| update_angular_momentum() | Physsim::RigidBody | [inline] |
| update_linear_momentum() | Physsim::RigidBody | [inline] |
| update_visualization() | Physsim::Visualizable | [virtual] |
| user_data() const | Physsim::Base | [inline] |
| user_data(boost::shared_ptr< void > data) | Physsim::Base | [inline] |
| Visualizable() (defined in Physsim::Visualizable) | Physsim::Visualizable | |
| Visualizable(const Visualizable *v) (defined in Physsim::Visualizable) | Physsim::Visualizable | [inline] |
| ~Base() (defined in Physsim::Base) | Physsim::Base | [virtual] |
| ~DynamicBody() (defined in Physsim::DynamicBody) | Physsim::DynamicBody | [inline, virtual] |
| ~RigidBody() (defined in Physsim::RigidBody) | Physsim::RigidBody | [inline, virtual] |
| ~Visualizable() (defined in Physsim::Visualizable) | Physsim::Visualizable | [virtual] |