We designed Moby to require only packages that are available "out of the box" in leading linux distributions (specifically Ubuntu). It should therefore be quite easy to get Moby up and running on your linux box. Moby also works on Mac OS X, with somewhat more effort. Development versions of the following packages are required:
- lapack3 (not required for OS X)
- ODEPACK (optional)
- OpenSceneGraph (optional, but needed for examples)
- ATLAS (or another C BLAS equivalent such as the GSL CBLAS; not required for OS X)
Moby uses the cmake build system (cmake is required as well).
Windows is not supported.
Numbered releases can be downloaded from here.
The latest version of Moby can be downloaded from our subversion repository on our project page at SourceForge. Note that the latest version may contain bleeding-edge, experimental features and may not be as usable as the numbered releases.
To checkout the code (requires you to have subversion), use the following command (all on one line):
"svn co https://physsim.svn.sourceforge.net/svnroot/physsim/trunk moby"